There are too many of them, so this story needs to be told in several acts.
Act 0 - Lost Projects
Rest in piss.
Several YouTube channels
Date: 2012 to 2013
It's probably still possible to find some of them. Here's a list of the videos I still remember capturing:
- Something about Windows 8. I think it was displayed on a TV and captured on my phone's camera.
- At least one Minecraft installation tutorial.
- An introduction to the channel. No videos were uploaded after that. The channel was, I think, called something like "Do It Yourself."
Minecraft let's play channel
Date: 2013
It was named after a random Minecraft skin I liked. I'm not sure if I even uploaded a single video there, but it existed. Maybe it even became the next one by being renamed? I don't remember.
Another Minecraft let's play channel
Date: 2013 to 2014
This channel, named after a fictional media outlet, was the only non-halfassed YouTube channel for which I regularly made videos and kinda even talked to the audience. It had about 300 videos and half a thousand subscribers. I even remember making my own "mods" using some GUI program to "review" them. I also reviewed other people and some video games, and oh god, it was cringy as fuck.
The whole channel was completely purged one day because I thought "the videos were complete fucking garbage." As far as I know, all known backups of it have been lost. The channel's social media is possibly still intact, but I wouldn't call it alive even if it is.
I attempted to make a new channel twice afterwards, both times using a completely stupid name, but failed. First time, because I decided to make animated clips despite my practically non-existent knowledge of animation. Second time, because I didn't even know what I wanted. Both were probably for the better.
Self-titled shitpost channel
Date: 2016 to 2018
A more casual channel, where I posted funny shit for me and my friends. It mostly consisted of funny surreal montages and was deleted one day with some backups still remaining... sigh on PornHub.
TUSSE
Date: 2016 to 2017
A modified version of ToberUberStobe with a shitton of inside jokes and nonsensical humor. A backup has been recently discovered, but I can't share it publicly.
hctip
Date: 2017-04-22 to 2017-0X
Small video game that parodies Russian pseudo-patriots I made as an LDJAM 38 entry. It was completely wiped out with no backups left because I thought I'd get in legal trouble for some reason.
CODEMAZE
Date: 2017
Maze video game, where you have to write code to progress. It was being made for some competition or shit, which I hated, and the project was abandoned on an early stage with only 0 to 1 possible backups left, to which I have no access. The game featured a Game Boy-like video memory structure, which you had to fill with bitmapped drawings.
ToberUberStobe: The Movie
Date: 2017
Just me doing weird shit on a "green screen" (actually, a wall, which I crappily cut off frame by frame in GIMP) on top of edited public domain backgrounds. The thing itself was completely annihilated with absolutely no backups of anything left, but, luckily, I remembered it in great detail, so here's the screenplay.
W**** of M*******
Date: 2018
My friend and I had an idea to make an amateur movie using some ideas we've come up with. All of the mockups and the plot were lost, but recovery is still probably possible.
billyvlogs
Date: 2018
alantutorial parody, where I just sit in the bathtub and say nonsense with an unintelligible voice. Only a single backup was made, and it's probably been lost.
Act 1 - School
Circa 2015 to 2018.
Random HTML demos
Date: 2015 to 2016
Exactly what it sounds like. Unfortunately, there are not the originals, since they were lost to time, but my best effort at recreating them from screenshots.
NullBrowser
Date: 2015-1X to 2016-02-18
"Web browser" made using MSHTML and later NWJS. Pretty weird choice for the first JavaScript project, isn't it?
BirchBrowser
Date: 2016-03-25 to 2016-04-28
"The revival" of NullBrowser.
BFJS
Date: 2016-06-21 to 2016-09-06
BrainFuck compiler made in JavaScript for educational purposes.
BBrowser
Date: 2016-08-21 to 2016-09-05
Yet another reborn of NblmBrowser.
ImaVi
Date: 2016-08-31 to 2016-09-05
Viewnior copycat I decided to make because I thought I needed to release more shit that uses NWJS.
ToberUberStobe
Date: 2016-09-24 to 2019-11-09
This game is a tale on itself. A tale of how you shouldn't try to make a game before you have a slightest idea how unless you really want to suffer.
The idea was simple: combining ideas from such games as Minecraft and Stranded II and using them in a slightly unusual and relatable (soviet) setting. A good person that could design the game and draw some sprites was even found (my friend), but there was a little problem: I barely knew JavaScript and absolutely didn't know how to make video games. Well, I still don't, but it's not so important. Expectedly, the game went through multiple layers of development hell and was never finished enough to be actually playable by non-masochists. We still had a lot of fun though :)
SheenshIn
Date: 2016-12-09 to 2016-12-11
My LDJAM 37 entry. The game is literally about me making this game. It's fucking awful. I don't want to ever remember making it.
tuserver
Date: 2017-02-07 to 2019-01-26
Very bad implementation of a ToberUberStobe multiplayer server.
My code style
Date: 2017-04-28 to 2022-08-18
Some general guidelines that I was, of course, fully following when doing whatever I was doing.
PPL
Date: 2017-09-24 to 2019-02-16
Attempt at creating a public domain-like software license for no reason.
messmaker
Date: 2018-02-18 to 2020-02-19
Funny script to mess up with your web page and fry your CPU.
gamestaddle
Date: 2018-04-03 to 2020-02-29
Very bad HTML 5 game engine. The project was moved, renamed, and reborn multiple times and died while being rewritten to use Web Components.
assworder
Date: 2018-05-08 to 2019-07-09
Password generator that utilizes the whole Unicode range.
Act 2 - College
Circa 2019 to 2022.
khansoul
Date: 2019-02-03 to 2022-08-18
Terminal emulator I made because I thought other ones were too bloated.
concept, library, implementation
mewie -Date: 2019-02-21 to 2019-11-29
Programming language with a questionable concept but some good ideas. The project died even before being finished.
abc-ng
Date: 2019-05-01 to 2020-02-19
Alternative English alphabet I created for questionable reasons.
Chin's Revenge
Date: 2019-07-24 to 2022-05-27
Not technically a failed writing project but rather something so cringy that it can't possibly be published. And yes, it was an actual Hong Kong 97 fanfic.
sway-autologin
Date: 2019-11-09 to 2020-02-19
Hack to allow starting sway with a DM without using X11.
ethmenu
Date: 2020-02-02 to 2022-08-18
Menu I made because I thought dmenu wasn't bloated enough.
bad-text-editor
Date: 2020-11-24 to 2020-12-03
"Text editor" made as a college project.
jamtext
Date: 2020-12-04 to 2022-09-08
JSON-based markup language that promised to fill the gap between JSON and XML.
libinput-touchpad-scroll-fix
Date: 2021-01-08 to 2021-01-18
Workaround for the touchpads with broken scrolling on Linux.
client, server
Speaco -Date: 2021-03-30 to 2021-05-29
LAN messenger intended to look like it's from the 90s. Was made as a college project.
Force Show OSK
Date: 2021-05-27 to 2023-02-02
GNOME extension that partially fixes the touch mode detection on some laptops.
client, server
N-Share -Date: 2021-10-20 to 2022-01-15
Simple web app that allows you to share files with your friends. Was made as a college project.
Malinovka International Airport
Date: 2021-11-02 to 2021-12-07
Fake airport website I made as a college project.
Baako
Date: 2021-11-26 to 2023-01-12
Bot that resends messages from Discord to VK and vice versa.
My homelab config
Date: 2021-11-29 to 2023-02-07
Truly a terrifying way to configure a server. Don't do this.
sneck
Date: 2021-12-12 to 2022-01-15
Console snake video game written in C# in 2 hours as a challenge.
namotron
Date: 2022-08-13 to 2023-01-12
You can consider this an alpha version of Webbotron.
Act 3 - Early Adulthood
Circa 2023 and ongoing.
None yet. But I suppose you won't have to wait for too long.